enable texture recompression. However D3D's texture compression formats (BC1-BC7) are extremely cheap to decompress, so compressed textures are always held in compressed form in the GPU's RAM and simply decompressed as an extra stage in the rendering. enable texture recompression

 
 However D3D's texture compression formats (BC1-BC7) are extremely cheap to decompress, so compressed textures are always held in compressed form in the GPU's RAM and simply decompressed as an extra stage in the renderingenable texture recompression Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems

3 ~ 4. We can reopen this issue if it's not fixed. 4 KitKatClick the OK button. Hampir semua lapisan masyarakat dalam permainan yang sama ketagihan satu ini. ; Centang Optimize GLSL shaders; Enable texture decompression: All; Enable texture recompression: Disable (Saya sudah mencoba menyalakan opsi ini, tetapi malah sering rendering. 60GHz 1. set enable texture decomp. 1. When the software is set to use an OpenGL backend, the games run fine. Enable asynchronous presentation (Vulkan only): Improves performance slightly by moving presentation to a separate CPU thread. Check the texture recompression option. Select the Apply changes to this folder, subfolders, and files option (if applicable). Depending if you turn on or off ASTC in adv. √ Enable texture recompression jadi “All (slow & unsafe). Selanjutnya silahkan centang Enable Custom Setting dan Optimize GLSL Shaders. Instant dev environments. Play at native resolution to reduce VRAM usage. Balik lagi bersama ane Lukmangameshop. . Handy hint: RGBM encoding is a means to support a limited form of HDR textures on GPUs without a native HDR texture format. Thanks to this, a graphics card can easily pick right block from the memory and uncompress it on the fly, e. It's done, all you have to do next is to not mess with your in game graphic setting or you will have to re do the steps, you can only change brightness. 0 and “ Anisotropic Filtering ” to 16x. For users that wish to emulate Tears. From their blog:. گزینه Enable Macro HLE را روی حالت Off قرار دهید. - When enabled, improves performance on. A fix is being looked into. More info See in Glossary. Alternatively, you can check whether the compressed textures are enabled by using the performance profile feature. Setelah kalian setting seperti diatas kalian save lalu kalian coba gamenya Nah gimana tutorial gua kali ini menarik bukan kalian juga bisa lihat postingan gua yang lainnya disini. . Just make sure you install on start GLTools second options (install texture decoders on first. On Yuzu it doesn't crash, but there are a lot of stuttering here and there making the experience annoying. patch and enable in Ryujinx on graphic settings "Enable Texture Recompression" Revolvere. 808. Perbaikan dan peningkatan performa sudah ditingkatkan dengan update versi. ago Enable Texture Recompression Uncheck Expand Dram and Missing Services Change audio to SDL2 This should cut. HLE. OpenGL has less visual bugs and with the 30fps patch it runs fine. RGBM is a container format which encodes a limited form of HDR data in an LDR wrapper, which can be converted back into HDR values using some shader arithmetic when the texture is consumed. switch back to vulkan and enable texture re compression to avoid crashes, its likely crashing cause you run out of. . Namun GLTools tidak mengurangi kualitas Grafis, Kelebihan dari aplikasi GLTools bisa meningkatkan grafis. This can give you a 5-10+ FPS performance boost in some cases. I get it run on my Samsung Galaxy Note 3 (Snapdragon 800 version) using app GLTools. "Adaptive" and "Scalable" refer to important features: Supports both LDR/HDR textures, although only LDR textures are part of core Vulkan. Enable Shader Cache: On. - Cutscene audio can desync. 0. Nah, inilah cara untuk meningkatkan GPU menggunakan GLTools Graphic Optimizer. Centang Enable custom setting for this. You'll usually find the graphics card manufacturers provide decent tools for compression textures, such as Nvidia here. Kalian bisa mendownloadnya gratis di link berikut. Texture Recompression is required to avoid running out of VRAM. After that’s done, it’s time to optimize the game for the best performance. vk_pipeline_cache. 0, with the 30fps and Dynamic FPS mods installed. ดูที่หัวข้อ Textures-Enable texture decompression เลือก Disable -Enable texture recompression เลือก Disable . zip file after extracting them. Because texture samplers have to support random access in real time, compressed texture formats have a lot of constraints that don't apply to image compression formats like JPEG. This is what happens when you run out of VRAM but you don't crash. . 0. ARGB1555 – a transparent texture where each pixel uses 1 bit (on/off) for transparency and 5 bits for red, green and blue channels. If you experience crashes after redumping the file, enable texture recompression. 0. 3. Best. Keep “Enable Shader Cache” and “Enable Macro HLE” checked while unchecking “Enable Texture Recompression“. . System:- Enable VSync checked Enable PPTC checked Enable Guest Internet Access unchecked Enable FS Integrity Checks checked Audio Backend: SDL2 Memory Manager Mode: Host unchecked (fastest, unsafe. No indication of that exception in the logs though. Graphics. We may need to wait for an update on this one, unless there's another setting I haven't thought about changing. On Nvidia, use driver version 516. GuestBrokeExecutionException: The guest. $2000/month - Texture Packs / Replacement Capabilities - hovering around this level! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. the new Enable Texture Recompression helped a lot. We can reopen this issue if it's not fixed. Setting Enable texture recompression ke posisi All; Kamu aktifkan pilihan Use fake GPU info; Terakhir pada pilihan Use a template, Kamu pilih GPU yang sesuai keinginan; Selesai. Enable texture recompression to further reduce VRAM usage. g. Find the texture files in the list - if everything is ok, they should end with . *. 25x. ktx2 . Cariaja-di. This only reduces the size on disk. while sampling the texture. alucardsonofdracul • 10 mo. To enable this, enable the Android-specific Split Alpha Channel option for the Texture when importing a Sprite Atlas A texture that is composed of several smaller textures. md anymore; if you still get the warning, go back through the prod. Copilot. If not, enable texture recompression. 4 months ago . Use OpenGL that can move textures out of VRAM, so crashes due to lack of memory are less likely. A fix is being looked into. I get it run on my Samsung Galaxy Note 3 (Snapdragon 800 version) using app GLTools. Experimental Nintendo Switch Emulator written in C# - Commits · Ryujinx/RyujinxWe would like to show you a description here but the site won’t allow us. GuestThread. Kali ini tentang Game HD di Android. A few known issues remain: - Godrays cover the screen in certain areas. 3. WebGL extensions are available using the. Lower your resolution scaling or disable docked mode. Enable texture recompression. Bjorn29512 commented on November 17, 2023 1 . Let’s see why. Greatly speeds up texture loading and flushing (though the GPU will still have to stall for this in master). Use a Phone Gaming Accessory. to none set downscale textures to 0. Read 11614 times Last modified on Tuesday, 14 January 2014 12:25Enable texture recompression: decompressed only Downscale texture: 64x64 That's it. 99 apk. “All Enable texture decompression” Disable > “enable texture recompression” 8. zeereapere • 20 days ago. Unity splits the resulting atlas into two Textures, each without an alpha channel, and then combines them in the final parts of the render pipeline. Support has also been added for many new systems and emulators. Again thank you. my app use a R16Float format texture and run correctly, but if only enable compressed texture feature wgpu::Features::TEXTURE_COMPRESSION_BC, got this validation error: [2021-08-24T03:04:39Z ERROR. Method One: In Ryujinx, click on Options, then check the box marked "Start Games in Fullscreen Mode". SearchEnable texture recompression to further reduce VRAM usage. Read 11614 times Last modified on Tuesday, 14 January 2014 12:25Download ROM Xperia™ X5 Ultra Gaming Evolved Androamx C2 – ROM Xperia™ X5 Ultra BY: SENDY KitKat JB Langsung Sikat Khusus Andromax C2 Old (bukan New C2). . • How do I enable asynchronous shader compilation/async shaders?. While Unity supports many common image formats as source files for importing your Textures (such as JPG, PNG, PSD and TGA), these formats are not used during realtime rendering by 3D graphics hardware such as a graphics card or mobile device. mario+rabbids is displaying some red flashing light in some environments. Log file. cpp. cs at master · Ryujinx/RyujinxSearch titles only By: Search Advanced search…hi there. The top compression formats in Android are ETC1, ETC2, and ASTC. √ Template pilih "adreno 320" GANGSTAR VEGAS. Let's take a look at the Brand New Texture Cache Update which was just added to yuzu emulator. - Cutscene audio can desync. taltamirhome The Legend of Zelda: Breath of the Wild. Have you tried to enable texture recompression? Reply Stunning-Sorbet-2948 • Additional comment actions. √ Disable(forced) √ lower render res :. √ Disable(forced) √ lower render res : 1x(disabled) / 0,5x. Supports both 2D and 3D textures, although only 2D textures are part of core. Use a Game Booster App. black textures) aside from the lower texture quality (hello there Sherlock). Hi all! I find way to play Half-life 2 on non-tegra devices. Method Two: If you launch Ryujinx from the commandline, add a --fullscreen option. All Mali GPUs that. This is due to ASTC texture decoding, which causes stuttering, and due to the game not being prepared to deal with stutters on cutscenes. 5x jika masih tidak kuat, turunkan lagi. Edit: Okay, got to the island and it crashed. This will slightly decrease texture quality but should prevent any. Thank you for the suggestion. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of. I’d just start with vanilla install and see what you need to tweak from there. [Headless] Add missing arguments & Fix typos TSRBerry/Ryujinx. These seem to be supported on multiple platforms. This should cut down on the stutters. Centang Enable Custom setting, pilih default (system-wide), enable texture decompression pilih All, kemudian enable texture recompression pilih All, use Fake Gpu info lalu centang, use a template dan plih adreno 320. From the list of folders that are visible, choose and open the “System Folder”. check enable custom settings for this app 3. Just measure the difference using one of these games. No solution as of yet. Your choice. Yuzu模拟器 Ryujinx模拟器 简介:1:13漏讲 "执行绪最佳化"也要开启 ;已有1835名玩家向您推荐本视频,点击前往哔哩哔哩bilibili一起观看;更多实用攻略教学,爆笑沙雕集锦,你. Additional context? lots of other people have this problem. 1. Diposting oleh Unknown di 02. Might cause your device running out of memory. GT 1030 has pathetic amount of vram even with texture re-compression it wont be able to reduce vram usage enough for that gpu so you will still get crash, what you can do instead is enable texture re-compression and switch to opengl, as far as the other launch crash is concerned you should post a log for that in ryujinx discord support channel. caranya: √ Enable Costum. setelah hh kita melakukan restart kita jalan lagi aplikasi tersebut Pada menu utama silahkan aktifkan pilihan Enable custom setting for this kemudian, ubah pengaturan Enable texture decompression serta Enable texture recompression ke posisi All Dan Aktifkan pilihan Use fake GPU info pada pilihan Use a template , pilih GPU sesuai keinginan kita. √ Enable texture decompression jadi "All" √ Enable texture recompression jadi "All (slow & unsafe) √ Centang use fake GPU info. [Editor's note: this article on multiple texture. Some areas in vanilla BotW are completely dark and that is part of. if that doesn't work you can try running in opengl. For Bayonetta 3 on the Nintendo Switch, a GameFAQs message. 1. Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Gameplay of Monster Hunter Rise on Ryujinx HLE Macro PPTC + exefs PR with 1620p resolution Mod and 60 FPS mod enabled for PC RTX 3080 i9-10900k To obtain both mods, go to: 3. 2) With these files in hand, open the emulator and press the “File” option, followed by the “Open Ryujinx Folder” option. 0 টা বেস্ট। আর এই ভার্সনটার সাথে কিছু টুলস ইউজ করে পিসির পারফরমেন্স. ENABLED Enable Macro HLE. Cutscenes frequently desync the audio & video, with lower end platforms suffering worse desync than higher end platforms. Lalu centang Enable Custom Setting dan Optimize GLSL Shaders; Lalu pada Enable Texture Decompression pilih All dan pada Enable Texture Recompression pilih Disable. Just make sure you install on start GLTools second options (install texture decoders on first. ASTC offers a number of advantages. Page 19 of 21 - REVO ReShade - posted in File topics: This preset if fantastic! Thank you so much for creating it and taking the time to produce the guide it is greatly appreciated. Enabling texture recompression. Open comment sort options KoottaHigure • 1 yr. No solution as of yet. Write better code with AI. Open the browser console and switch to the Network tab. Adaptable Scalable Texture Compression ( ASTC) is a form of Texture Compression that uses variable block sizes, rather than a single fixed size. Alternatively, you can check whether the compressed textures are enabled by using the performance profile feature. To enable this, tick the Compress using ETC1 checkbox for the Texture. The ASTC format. Jika android sobat termasuk versi lawas denagan GPU yang kurang , kini sobat bisa menyiasatinya. the only thing i know yet is, that it is some kind of extension. Centang Enable Custom setting, pilih default (system-wide), enable texture decompression pilih All, kemudian enable texture recompression pilih All, use Fake Gpu info lalu centang, use a template dan plih adreno 320. Top texture compression formats with device penetration as of September 2020. Setelah itu, download aplikasi GL-Tools Disini. Related Issues (20) [Feature Request] Cache game info on listing loading HOT 1 [Bug] Games wont run if I use LDN 3. The presence of texture recompression makes this a lot more complicated. This is a follow up to my TOTK Yuzu Mega Guide, doing this out of popular request for easy to follow Ryujinx Guide, this is also the last post to complete my overall TOTK setup guide. Edit: Okay, got to the island and it crashed. 11 Tidak ada komentar: Kirimkan Ini lewat Email BlogThis!Also always set texture recompression to none. Hi all! I find way to play Half-life 2 on non-tegra devices. 74. 00 GB (7. It's the best way to get it running. Your choice. ConversationEnabling Texture Recompression seems to fix this. . You'll usually find the graphics card manufacturers provide decent tools for compression textures, such as Nvidia here. gdkchan commented on July 4, 2023 . Now, you will need to dump the Pikmin 4 game files from your Nintendo Switch to the emulator. 5800x 3060ti qhd 해상도에 류진x에뮬로 베요네타3 클리어 했습니다. 608, I've been experiencing many more graphical texture errors. Selanjutnya, ubah pengaturan Enable texture decompression serta Enable texture recompression ke posisi All; Aktifkan pilihan Use fake GPU info; Langkah terakhir pada pilihan Use a template , pilih GPU sesuai keinginan . Remove the Junk From Your Phone. #Configuration update. Enable Shader Cache: On. I'm running Ryujinx 1. Ryzen 7 5800x OC 4. Take a look at this. Modern GPUs support modern texture formats, e. One. Its compression blocks can be compressed from 4×4 to 12×12 to less than 1 bit for each pixel. Uncheck Expand Dram and Missing Services. A highly accurate resolution upscaling algorithm that gracefully falls back to native resolution when it encounters situations it doesn't support, rather than breaking rendering on that game, allows this to be a "set and forget" setting for any game you play! That's awesome! Had the same issue at the beginning, but then activated the Graphics Option "Enable Texture Recompression" to limit the VRAM usage and the game is now running at 2k in 60fps. On gltools, choose pubg mobile, and follow my settings: Enable custom settings MSAA: whatever u like, i recommend it to be default Allow framebuffer: off Use low render: disabled Resolution change method: default Force 16bit rendering: on Optimize glsl Shaders: on Enable texture decompression: all Enable texture recompression:. di awali dengan bismillah . firstrun = True. Texture compression formats for platform-specific overrides. • 1 yr. Sistem kerja GLTools kurang lebih seperti Chainfire3D. It seems this makes things better, will keep this updated to see if this problem still happens. If the game stutters then the audio desync happens in cutscenes. . i use amd gpu with 4 gb ram and it crashes whenever texture recompression is disabled although. 2 (Mod Manager) and run the . Enable Custom setting for this app : Anti-Aliasing : Disable (forced) Force 16 bit rendering : Optimize GLSL shader : Enable texture decompression : All ; Enable texture recompresiion : All (slow&unsafe) Downscale textures : 0,5x jika Dirasa masih lag ganti ke 0,25x ; Use Fake GPU : Use fake CPU/Ram info :Selanjutnya, ubah pengaturan Enable texture decompression serta Enable texture recompression ke posisi All; Aktifkan pilihan Use fake GPU info; Langkah terakhir pada pilihan Use a template , pilih GPU sesuai keinginan; Sekian dulu sobat bebeapa langkah tentang Cara Meningkatkan GPU Android Untuk Meringankan Bermain Game HD,. Ryujinx 1. If you’re playing Astral Chain, Bayonetta 3, Fire Emblem Engage or Metroid Prime Remastered, you might need to enable texture recompression in graphics settings. I updated to the latest version of ryujinx and set it up with the Expanded DRAM size to 6GB, Turned off Texture recompression and running it under Vulkan. but if Uncheck Expand Dram and Missing Services, it will crash. 视频内容如果对你有帮助,欢迎点赞投币支持 也可以关注我每周的更新. OhHaiMarc • 3 mo. Internally the GPU ultimately needs to decompress any given texture to use it in a rendering operation. See new Tweets. of ARM Ltd. - Close task manager. Blog Tips, Trik, dan Tutorial Smartphone Android dan Iphone Terlengkap, Serta Berbagi Informasi Internet Gratis dan Paket Internet Termurah. Enable texture recompression: All aktifkan pilihan use fake GPU info pada opsi Use a template pilih sesuai keinginan Done Cek dengan cara membuka game yang dipilih Catatan tidak semua game bisa dimainkan dengan trik ini karena kemampuan lain seperti kapasitas RAM dan Processor juga sangat mendukung. Add a Comment. If it helps, it really made things better for me after I turned on texture recompression. from ryujinx-games-list. blogspot. A list of some texture compression tools. ago. Play at native resolution to reduce VRAM usage. : All Enable texture recompression : Disable (Saya sudah mencoba menyalakan opsi ini, tetapi malah sering rendering. $2000/month - Texture Packs / Replacement Capabilities -Almost there! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. 小胸妹子的福音款!, 视频播放量 72、弹幕量 0、点赞数 0、投硬币枚数 0、收藏人数 0、转发人数 0, 视频作者 Six-rabbit六只兔子, 作者简介 ,相关视频:大胸妹自诉胸太大,闺蜜送她一件内衣解决了所有问题,少女心炸裂,小胸秒升杯~夏天必备的内衣合集来啦,宝藏内裤,终于不怕夹pp啦! Nah with 8gb+ you don’t need to recompress textures and recompression can in fact impact performance a little since atm it uses the CPU to do so (it's a background task where ASTC is decoded as normal and then after to save memory it's swapped with BCn to save on memory, it uses extra threads to do so). We can reopen this issue if it's not fixed. 0. Enable ASTC texture recompression . - Texture. Some textures must stay uncompressed, so better to find some topic which one, otherwise you will get pixelated and dirty look of it. It’s always fun to see a 3090/4090 use 20GB of VRAM, but at the same time it’s completely normal on games with already highly compressed textures. Most affected games: Nintendo Switch Online: Super Nintendo Entertainment System (and the NES one), any. ASTC is designed to effectively obsolete all (or at least most) prior compressed formats by providing all of the features of the others plus more, all in one format. ago. hello, i want to enable texture compression for all my textures. ago. Taking a look what the different Texture Compression setting. Make sure to enable texture recompression to avoid crashing. 1. Find and fix vulnerabilities. Use OpenGL that can move textures out of VRAM, so crashes due to lack of memory are less likely. I got so used with Vulkan emulating everything, I considered OpenGL the last resort so to speak. It should support PNGs for transparency and JPEGs for size benefits; It should dump textures into dump folder with hash representing texture name:if you want to want to 100% kill the sound async in cutscenes you should download the ZTOTK 30fps mode patch and enable in Ryujinx on graphic settings "Enable Texture Recompression" Revolvere supporterMake sure your resolution scaling isn't too high, if it is lower it. Enable texture decompression=all; Enable texture recompression=all; Use fake GPU info=√=Andreno 320; Use fake CPU/ram info=√=2gb ram&4cpus; 5. Once you complete the steps, compression. Business, Economics, and Finance. 3. If it’s enabled, we either have to pay a synchronization cost to do the recompression on CPU (another stutter, still paying on CPU), or also implement that on the GPU. Hey Patrons! Continuing our promise to keep you updated on our behind the scenes development process, we have more information to share on an upcoming feature. Reload your app so that the console starts displaying files from the beginning. Go to the graphics settings and enable ‘Enable Texture Recompression’ Reply EdSGuard •. Had the same issue; I set my res down to 2x from 3x and enabled texture recompression. ENABLED Enable Macro HLE. 2. . from ryujinx. and AMD. On paper ASTC is actually a great compression format and provides the best quality:size ratio but as it's very rare that PC games really need to worry about their filesizes anymore it's been pretty much relegated to the mobile world. If you’re playing Astral Chain, Bayonetta 3, Fire Emblem Engage or Metroid Prime Remastered, you might need to enable texture recompression in graphics settings. Step 1) The first thing that you have to do is enable the Developer option. 1. S3 Texture Compression. For hardware accelerated rendering you'll not find any lossless formats supported that offer any compression. 3. Codespaces. Enable texture recompression - Disable (see previous) Downscale textures - 0. Pada Bagian "Texture" Pilih "Unsupported Only" pada pilihan "Enable Texture Decompression" dan "Enable Texture Recompression" 5. Centang Enable Custom setting, pilih default (system-wide), enable texture decompression pilih All, kemudian enable texture recompression pilih All, use Fake Gpu info lalu centang, use a template. This should cut down on the stutters. Does it happen with resolution scale set to native? from ryujinx. Nvidia proposes to use neural networks for innovative texture compression method. . The only thing I can guess as to what is causing it is some sort of memory leak, because rebooting my computer has solved that persistent issue. There are still some minor texture issues but the game’s still playable. g. I’ll look into it, thanks so much. Adaptable Scalable Texture Compression ( ASTC) is a form of Texture Compression that uses variable block sizes, rather than a single fixed size. Default ( system-wide ) Set: Enable texture decompression: All ; Enable texture recompression: All; Use fake GPU info:. On Ryjunix i either get direct crashes without texture recompression, and when its turned on, the cpu starts after 10-20 minutes all of a sudden to get to a nonstop 100% load, and wont go down anymore. Bayonetta 3 Compatibility Update: Now playable on both AMD and NVIDIA. 5. Enable Shader Cache EnableRyujinx Settings: Graphics Backend Multithreading: Auto Graphics Backend: Vulkan Enable Shader Cache: On Enable Texture Recompression: Off Enable Macro HLE: On. Reply More posts you may like. Also referred to as a texture atlas, image sprite, sprite sheet or packed texture. It’s always fun to see a 3090/4090 use 20GB of VRAM, but at the same time it’s completely normal on games with already highly compressed textures. Switch Emulator Ryujinx 1. Probably not, your issue is likely caused by depth texture sampling being broken on intel metal drivers. This amount of monthly donations will allow an additional Ryujinx team developer to work full-time on the project. 팅기는 현상이 있는건 그래픽 셋팅 옵션에서 Enable Texture Recompression 옵션을 활성화 해주면 되고 광원효과가 과해서 화면을 가리는 경우가 있는데 이건 지포스 글카 드라이버를 517버전으로 해주면 해결되더군요. In the following document you will find descriptions for what each type of compression does and what it should be used for. 1. . Reply. Enable Dolby Atmos Sound. Lastly, a few. There are two options “Enable Shader Pre-Caching” and “Allow background processing of Vulkan shaders”. It has no transparency support; games can use a second texture for the alpha component. Had the same issue; I set my res down to 2x from 3x and enabled texture recompression. Patreon Goals: $2000/month - Texture Packs / Replacement Capabilities - unfortunately dipped below this amount at the end of March but extremely close! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. Compressed textures will be stored in a block compressed format (BC/ETC/ASTC/. Even. So how do you choose? When my clients work with me, I always walk them through three important factors: Hardware support. All I'd suggest there is enabling texture recompression in the settings, as it doesn't have much VRAM. ASTC (Adaptable Scalable Texture Compression) is an exceptionally efficient compression technology, which allows encoding of a wide variety of texture formats at bit-rates of 8 bits per pixel to below 1 bit per pixel. For instance, a 9-channel 4K material texture can be compressed in one to 15 minutes using an Nvidia RTX 4090, depending on the quality level you set. Thanks. Reply. Reply kirito54321 •How to Enable Profiled Persistent Translation Cache: NOTE: You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch! These improvements are permanent and do not require any extra launches going forward. 31 was made for the update 1. Thanks. 3. Graphics Backend Multithreading: Auto. 1. Anonymous. Enable texture recompression. 1:13漏讲 "执行绪最佳化"也要开启 觉得2倍速会碍事的把 0:24 的第一个选项勾选起來 取消勾选能提升帧数但也会使游戏以1~2倍的速度进展,真的有妨碍可以选择不要取消勾选。. Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. CryptoGLTools adalah apliksi sejenis Chainfire3D aplikasi untuk memanipulasi GPU, bisa di bilang GLTools merupakan penerus Chainfire3D yang support pada OS Jelly Bean. Secara umum smartphone Android sekarang sudah mendukung jaringan HSDPA dan LTE, namun hal tersebut bukan menjadi jaminan koneksi internet lancar dan kencang. Post processing effect: none Anistropic filtering 16x Edit: also under Nvidia control panel, I set "power management mode" to "prefer maximum performance" and "texture filtering" to "high performance".